This page includes all of the specific details of the selected feat as well as the Section 15 entry of the OGL for the product from which the feat comes. Feats listed in the Prerequisites section should be linked as well.
You have learned enhanced techniques to make sure you are always armed and dangerous
Wis 13, Psionic Meditation, Psionic Shot OR Psionic Weapon, mind knight path class feature, manifester level 10th, base attack bonus +6.
As long as you have both mind knight path powers, you can manifest both mindknight path powers at the same time as a single standard action. Any time you manifest call weaponry, you may select one other 1st level power you know; you may manifest that power using martial power as if it were a path power, as long as the attack is made using the weapon summoned. In addition, when using the mind knight maneuver, you gain a +1 competence bonus on the attack rolls for every four psychic warrior levels you have.