Pathfinder Compendium

Feat Details

This page includes all of the specific details of the selected feat as well as the Section 15 entry of the OGL for the product from which the feat comes.  Feats listed in the Prerequisites section should be linked as well.

Adept Champion

Feat Category
General
Description

You can alter your smite ability, channeling the power of your deity into divine inspiration that grants you greater aptitude for performing combat maneuvers.

Prerequisites

Smite evil class feature, base attackbonus +5.

Benefit

While using your smite evil class feature, as a swift action at the start of your turn, you can forgo the bonus on damage rolls and instead gain half that bonus as a bonus on combat maneuver checks against the target of your smite. The effects of your smite evil feature return to normal at the start of your next turn.

Ultimate Combat
  • Open Game License v 1.0a © 2000, Wizards of the Coast, Inc.
  • System Reference Document © 2000, Wizards of the Coast, Inc; Authors: Jonathan Tweet, Monte Cook, and Skip Williams, based on material by E. Gary Gygax and Dave Arneson.
  • Pathfinder Roleplaying Game Core Rulebook. © 2010, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
  • Pathfinder Roleplaying Game Ultimate Combat. © 2011, Paizo Publishing, LLC; Authors: Jason Bulmahn, Tim Hitchcock, Colin McComb, Rob McCreary, Jason Nelson, Stephen Radney-MacFarland, Sean K Reynolds, Owen K.C. Stephens, and Russ Taylor.
  • Marid from the Tome of Horrors III © 2005, Necromancer Games, Inc.; Author Scott Greene.
Report Issue